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Welcome to Worldwide Software Store
Store Home Design & CAD Pixologic ZBrush 2019
Design & CAD
Pixologic ZBrush 2019
(2 customers)
In stock
Operating Systems: WindowsMac
Languages: English, Deutsch, español, français, 中文, 日本語, 한국어
SKU: PXLZBR2019
Terms of Use: One license per seat
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Pixologic™ ZBrush® 2019 delivers a powerful set of new features to drive your creativity to new dimensions. ZBrush 2019 contains all new enhancements in rendering with the introduction of Non-Photorealistic Rendering (NPR), an entirely new way of creating models with Snapshot3D, up your workflow with Folders, updated automatic retopology with ZRemesher 3.0, a Universal Camera system, and last by not least, 2 new plugins: ZColor and Intersection Masker!

Pixologic ZBrush 2019 sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment. When you use ZBrush, you’ll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists worldwide.

What's new

Non-Photorealistic Rendering (NPR) See your 3D artwork in a whole new way with the new NPR system. Give that final 3D sculpt a hand drawn 2D style and even take your sculpted creations into the pages of a comic book.

With the ability to add overlaying textures, apply a halftone printed paper style, draw a dark outline around the 3D model or apply a number of built-in presets, the new NPR system will open up an entire world of artistic possibilities.
Snapshot3D Spotlight v1.0 gave artists the capability to project any texture’s color information onto a sculpted surface as PolyPaint. It also allowed the very same textures to be applied to the surface of any model as sculptural details.

Snapshot3D includes all the original features and also makes it possible to convert any gray-scale image (alpha) into a 3D model.
ZRemesher v3.0 Our automatic retopology toolset has been a key component in the modern ZBrush artist’s workflow. It now goes to the next level with ZRemesher v3.0. The enhanced systems can maintain creased edges and automatically detect sharp surface angles, ideal for mechanical models. The result is also a more efficient final polygon count… with an increase in speed!
Folders Speed up your productivity with the efficient new Folder System. Far more than an organizational tool, this feature also makes it possible to apply actions to all contained meshes at once such as Move, Scale, Rotate, Duplicate, Delete, Hide/Show PolyPaint, Live Boolean and more.
Universal Camera The camera system is upgraded in ZBrush 2019. Artists can now precisely match the focal length of imported photographs and 3D renders. It is also now possible to export or import the ZBrush camera settings for use in any 3D application, opening the path of rich 2D composited illustrations, using the powerful ZBrush BPR or NPR renderer mixed with other 3D rendering solutions such as KeyShot.
Intersection Masker The Intersection Masker plugin allows you to generate a Mask where geometry islands intersect on a selected SubTool. It’s the perfect solution for creating complex masks with just a few clicks.
ZColor The ZColor plugin is your new color manager for any digital painting tasks. It features a set palette of colors, chosen to best express the mood you wish to create and allowing for consistent results. ZColor files can also be shared with others, helping teams to create a cohesive look across projects.

Windows

  • OS 64-bit editions of Windows Vista or newer.
  • CPU Intel i5/7/Xeon technology or AMD equivalent.
  • RAM 8 GB required for working with multi-million poly models. (16+ GB preferred.)
  • HDD 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet Wacom or Wacom compatible. (WinTab API.)
  • Monitor 1920×1080 monitor resolution or higher with 32-bit color.
  • Video card Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

Mac

  • OS Mac OSX: 10.10 or above.
  • CPU Intel i5/7/Xeon technology.
  • RAM 8 GB required for working with multi-million polys. (16+ GB preferred.)
  • HDD 100GB of free hard drive space ZBrush and its scratch disk. (SSD drive highly recommended.)
  • Pen Tablet Wacom or Wacom compatible. (Carbon API.)
  • Monitor 1920×1080 monitor resolution or higher with millions of colors.
  • Video card Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.

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